
Im running the latest retroarch on switch with the latest cores everything seems up to date. Hello, Ive been scouring the internet for a solution to this issue and havent come across anything yet for my situation. PPSSPP Still cant save game or save state.
It depends on the antivirus how well this is handled by PPSSPP, unfortunately. Another case is antivirus - an antivirus may false-positive match the savestate file and delete/modify it. Enabling the Rewind featureUsually disk full won't happen on desktop unless you're saving to a usb stick or something. Loading a save state: To load a save state that you previously saved, go to File > Load.It took me some experimentation and research to figure out how the Rewind feature works, so I figured I would save time for other people by documenting what I learned.

By default it is set to Off (0), which is why the Rewind key does nothing. There is an option “ Rewind snapshot frequency (mem hog)”. And if you press the key bound to this action while playing a game, the emulator will just give an error: “No rewind saves states available.” How can you get this feature to work?The answer is to go to Settings > System and look in the Emulation section.
After pressing the key, you can try that section of the game again. In the example above, this save state could have been made anywhere from 0 to 5 seconds ago. Using the Rewind keyIf you make a mistake while playing, you can press the Rewind key, and the emulator will load the last automatic save state it made. So if you set the option to 150 frames and then play a 30-FPS game, a save state will automatically be saved every 5 seconds. PSP games usually run at either 30 or 60 frames per second (you can tell by going to Settings > Graphics > “Overlay information” section > “Show FPS counter” and setting it to FPS). Setting the “Rewind snapshot frequency”What does the value of this option mean? As its editing interface shows, you can set any number from 0 to 1800 frames, and 0 means the feature is off.

